[Sidefx-houdini-list] toon/npr

Rasmus Brinkløv pingo1 at mac.com
Tue Jun 19 02:32:11 EDT 2018

A bit unclear do you want it in rs or mantra?

> On 19 Jun 2018, at 03.07, Gary Jaeger <gary at corestudio.com> wrote:
> Hi there. I’m looking to recreate the Maya ramp shader where you can use light intensity to drive a diffuse ramp. I can to a fresnel/facing ratio thing in Redshift, but I want the same but driven by light. Any ideas?
> I’m using Redshift but I’m assuming the same principles apply whether Mantra or RS.
> Gary Jaeger / 650.728.7957 direct / 415.518.1419 mobile
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