[Sidefx-houdini-list] Group renaming

pedro santos probiner at gmail.com
Tue Feb 20 20:57:42 EST 2018


great tip

On 20 February 2018 at 14:55, Fabricio Chamon <fabricio.chamon at gmail.com>
wrote:

> Thanks François. so simple.
>
> Interesting that it works like that. In my head *Shape would filter out
> groups to be processed, and * would just put the original name back onto
> them. But * wildcard in fact holds the substring result of the previous
> operation.
>
> 2018-02-20 10:44 GMT-03:00 François Duchesneau <houdini at trinix.ca>:
>
> > I don't see how anything can be more straight forward than the Group
> > Rename. Just replace *Shape for *.
> >
> > Francois
> >
> >
> > On 02/20/2018 08:16 AM, Fabricio Chamon wrote:
> >
> >> Hi,
> >>
> >> I have an alembic coming from maya, and primitive groups generated from
> >> shape node name, which include the "Shape" suffix at the end of each
> >> group.
> >>
> >> I'd like to get rid of this for exporting back to maya, so
> "myObjectShape"
> >> group becomes "myObject". What is the easiest way to do this ? vex,
> group
> >> rename node, for each loop ?
> >>
> >> thanks guys
> >> _______________________________________________
> >> Sidefx-houdini-list mailing list
> >> Sidefx-houdini-list at sidefx.com
> >> https://lists.sidefx.com:443/mailman/listinfo/sidefx-houdini-list
> >>
> >
> > _______________________________________________
> > Sidefx-houdini-list mailing list
> > Sidefx-houdini-list at sidefx.com
> > https://lists.sidefx.com:443/mailman/listinfo/sidefx-houdini-list
> >
> _______________________________________________
> Sidefx-houdini-list mailing list
> Sidefx-houdini-list at sidefx.com
> https://lists.sidefx.com:443/mailman/listinfo/sidefx-houdini-list
>



-- 
------------------------------

Pedro Alpiarça dos Santos


*         probiner.xyz <http://probiner.xyz/> *


More information about the Sidefx-houdini-list mailing list