[Sidefx-houdini-list] Long hair

Graham D. Clark mailgrahamdclark at gmail.com
Sat Aug 4 09:53:50 EDT 2018


If people persist to do it in Houdini, what do most others do? Do you roll
your own systems?
I’ll try a new one for next project

On Fri, Aug 3, 2018 at 2:46 PM François Duchesneau <houdini at trinix.ca>
wrote:

> Unfortunately hair and cloth in Houdini is pretty slow but I'm glad to
> hear anyone who can prove me I'm wrong :)
>
> Francois
>
> On 08/03/2018 10:48 AM, Gary Jaeger wrote:
> > Is anybody using Houdini for long, dynamic simmed hair? Most of the
> guides I’m seeing, even the sidefx ones, seem to mostly focus on fur or
> just grooming. The fur seems great, but when I’ve tried to play with the
> simulation it seems unusably slow. Admittedly I haven’t done enough rtfm
> but comparing it so say yeti in Maya - which is close to real time - I
> can’t get a workflow that would be reasonable, I just assume I’m doing
> something horribly wrong.
> >
> > Thanks.
> >
> > Gary Jaeger / 650.728.7957 direct / 415.518.1419 mobile
> > 249 Princeton Avenue / Half Moon Bay / CA 94019 <
> https://www.google.com/maps/place/249+Princeton+Ave,+Half+Moon+Bay,+CA+94019,+USA/data=!4m2!3m1!1s0x808f73cae8ec3c2b:0x8f4550d52ed8e890?sa=X&ved=0ahUKEwjP68e-m6_MAhUX4WMKHRoSDm4Q8gEIHDAA
> >
> > http://corestudio.com <http://corestudio.com/>
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-- 
Graham D Clark
phone: why-I-stereo
http://www.imdb.me/grahamdclark
http://www.linkedin.com/in/grahamclark


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