[Sidefx-houdini-list] obj>VDB>obj with textures/color

jon parker parker.jon at gmail.com
Mon Apr 23 14:07:57 EDT 2018


VDB from polygons will also transfer color and UV data, and I believe
will also limit it to the narrow band region around the surface.  See
the extra attribute options at the bottom of the parameters.

Cheers,
Jon

On Sat, Apr 21, 2018 at 10:27 AM, Fran├žois Duchesneau <houdini at trinix.ca> wrote:
> If you mean how to transfer point color and uv from a polygons to a volume,
> you can use Volume From Attrib Sop. However I think this doesn't work with
> VDBs so you'll have to first convert your volume to a standard volume.
>
> Or you can try with Point cloud functions inside a Volume Vop.
>
> Hope this helps.
>
> Francois
>
>
> On 04/21/2018 10:22 AM, Sahak Sahakian wrote:
>>
>> Hi magicians.
>>
>> I am trying to get several objects (3d scans) to merge and become one.
>> I have used VDB to acheive a desired look for the geometry but I lose the
>> textures/color.
>>
>> Is there a good way of doing this?
>>
>> Cheers
>>
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