[Sidefx-houdini-list] softimage pass trick in houdini
jeff at sidefx.com
Wed Sep 13 11:14:10 EDT 2017
Oh I don't think RedShift uses Material Style Sheets as that is pretty
specific to Mantra I believe.
But yes Material Style Sheets will give you the ability to define
template style set-ups and inherit default setups defined as material
json files on disk. But I believe for Mantra only.
On 2017-09-13 9:04 AM, Gerbrand Nel wrote:
> I'm using redshift, but it might just work.
> Thank you SIR!!!!!!
> On 2017/09/13 2:03 PM, Edward Lam wrote:
>> On your Mantra ROP, put something like "* ^/obj/my_single_object" in
>> the Forced Matte parameter. This forces all your objects to be
>> rendered as matte except for /obj/my_single_object.
>> On 9/13/2017 4:15 AM, Gerbrand Nel wrote:
>>> Hey guys and girls.
>>> Back when life was simple and softimage was still a thing in my
>>> life, There was this thing called passes.
>>> I know houdini has takes, and they are awesome, but There was this
>>> nifty trick in soft where a new empty pass automatically had
>>> everything in your scene grouped under a "background partition".
>>> This gave you the ability to assign one material to everything in
>>> your scene. You could then remove certain elements from that
>>> partition to isolate them for render passes.
>>> Can this be done in houdini without having to manually select
>>> everything you want to overwrite?
>>> My client has asked me to render out a matt of a single object in my
>>> scene. I would like to make everything black, and this one thing
>>> white without spending half a day
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