[Sidefx-houdini-list] Fluid on a tea cup escaping
mmelantonio at gmail.com
Thu Nov 9 15:51:53 EST 2017
I'm simulating a flip fluid inside a tea cup, on a character's hand (using
Volume Collision and Alembic (deform collision))
Everything looks fine until the hand starts to move… The fluid doesn't stay
inside the cup like it should be - Iike any of us walking while carrying a
It's dropping away over the border like was in a fast movement.
I'm not sure how to solve this because the hand moves very gently… It's not
a fast movement. Scale is also correct… And I'm using trail on calculate
Sorry but I can't share the file.
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