[Sidefx-houdini-list] Modeling Snap in Houdini 16
jordanhalsey at gmail.com
Mon Nov 13 14:12:25 EST 2017
Well if you hit x a new context menu pops up where you can quickly select
your option. Not quite the same, but a decent option.
On Nov 13, 2017 10:25 AM, "Tim Segulin" <tim at ns.sympatico.ca> wrote:
> I'm an H16 newby with a dumb question.
> In Maya one can quickly snap to the x, y or z positions of construction
> grids, curves or vertices using the MMB and either the x, c or v key. One
> doesn't have to snap the vertex being moved fully onto a reference object
> simultaneously in x, y and z. I find this a very fast and accurate way to
> shape surfaces.
> Is there an equivalent in the H16 modeler?
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