[Sidefx-houdini-list] H16 Constraint behavior
facialdeluxe at gmail.com
Thu Nov 2 03:29:00 EDT 2017
The worst beeing if I middle clic on the object constrained, I can read
some r(x,y,z) values that are the correct local rotation, I just don't know
how to copy them back to the rx ry rz at object level :/
2017-11-02 7:57 GMT+01:00 Olivier Jeannel <facialdeluxe at gmail.com>:
> Hi there,
> I'm "discovering" the constraint behaviour in Houdini (never used it
> before whatever version).
> So, I'm using that new "LookAt" in the Constraint shelf and it builds that
> Chop constraint.
> Where I'm confused, is that while the geometry is aligned at SOP level (ie
> : faces prims are aligned), but in fact the Axis at Object level is not.
> I think this join this previous discussion (about parenting)
> This is confusing because you can no more transform object in local space
> (viewport manipulation).
> Or, for example, Constraint Lookup a Spot Light, and all the gizmo get off.
> But maybe I missed something obvious.
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