[Sidefx-houdini-list] varying emitint over packed primitives.. can't get it to work

Martijn Grootendorst martinuz at gmail.com
Tue May 9 04:04:04 EDT 2017


FYI

I've got it working after starting over.. not entirely sure what i did
wrong :P

k cheers

On Wed, May 3, 2017 at 3:51 PM, Martijn Grootendorst <martinuz at gmail.com>
wrote:

> K I'm lost, I hope you guys can help me:
>
> I've got a bunch of points on which I 'copytopoints' a single sphere
>
> I've checked Pack and instance and in the field To primitive/ Set, I'm
> transferring emitcolor and emitint (these attrs were added on the points)
>
>
> I've even used a renderstate in my principledshader where I collect the
> attrs via
>
> packed:emitint  (set to float)
> and
> packed:emitcolor (set to vector)
>
> I've also selected "Save all material shops" (save all shops makes no
> difference) under declare materials in my mantra node.
>
> but I'm not getting any emission in my render.
>
> what am i doing wrong?
>
> i'm using 16.0.557 on windows (7)
>
> regards,
> Martijn
>
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