[Sidefx-houdini-list] sharing data for VR
jordanhalsey at gmail.com
Sat Mar 18 11:25:56 EDT 2017
Most likely it will just be .fbx but you should find out what engine they
are using if it is realtime. Obviously if it is realtime, then you have
your realtime constraints.
If it is just pre-rendered than standard 3d pipeline stuff
On Mar 16, 2017 3:50 PM, "jed schwartz" <jed at jedschwartz.com> wrote:
> Hi All,
> This is new to us.. We've been asked to output the .hip data from a recent
> project in a format that can be shared with a vender who's creating a VR
> version of the environment we created, animation et-al, they do all the
> rendering, we just supply the data.. Any help with best options and
> warnings about pitfalls will be appreciated biggly!
> Jed Schwartz
> Creative Director
> Jed Schwartz Productions Inc.
> 603-495-3125 <tel:603-495-3125>
> jed at jedschwartz.com <mailto:jed at jedschwartz.com>
> http://www.jedschwartz.com <http://www.jedschwartz.com/>
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