[Sidefx-houdini-list] sharing data for VR

Jordan Halsey jordanhalsey at gmail.com
Sat Mar 18 11:25:56 EDT 2017

Most likely it will just be .fbx but you should find out what engine they
are using​ if it is realtime. Obviously if it is realtime, then you have
your realtime constraints.

If it is just pre-rendered than standard 3d pipeline stuff

On Mar 16, 2017 3:50 PM, "jed schwartz" <jed at jedschwartz.com> wrote:

> Hi All,
> This is new to us.. We've been asked to output the .hip data from a recent
> project in a format that can be shared with a vender who's creating a VR
> version of the environment we created, animation et-al, they do all the
> rendering, we just supply the data..  Any help with best options and
> warnings about pitfalls will be appreciated biggly!
> Thanks!
> Jed-
> Jed Schwartz
> Creative Director
> Jed Schwartz Productions Inc.
> 603-495-3125 <tel:603-495-3125>
> jed at jedschwartz.com <mailto:jed at jedschwartz.com>
> http://www.jedschwartz.com <http://www.jedschwartz.com/>
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