[Sidefx-houdini-list] Adding setConditional to existing parm on node using python

Sandy Sutherland sandy.maillists at gmail.com
Wed Mar 15 10:52:27 EDT 2017


Hi Keshaw,

Not sure what you mean?

Thanks

Sandy

On Wed, Mar 15, 2017 at 1:35 PM, keshaw singh <k4keshaw at gmail.com> wrote:

> maybe you can make it inside komodo its fine while i was making thos kinda
> functions last few months .
>
> thanks
> k
>
> On Wed, Mar 15, 2017 at 3:08 AM, Sandy Sutherland <
> sandy.maillists at gmail.com
> > wrote:
>
> > Thanks Andy,
> >
> > Using Pycharm, so should not be an issue, and the rest of the tool works
> > 100% - I can ADD new parms with setConditional() and it works fine, only
> on
> > existing parms on the asset is it a problem.
> >
> > S.
> >
> > On Tue, Mar 14, 2017 at 5:22 PM, Andy Nicholas <andy at andynicholas.com>
> > wrote:
> >
> > > It's not a unicode issue or something like that is it? You might want
> to
> > > double check your text editor is saving your script out as UTF-8.
> > >
> > > Copy and paste it into Notepad and save it out from there to see if
> that
> > > helps.
> > >
> > > Cheers,
> > > Andy
> > >
> > >
> > > On 14/03/2017 16:56, Sandy Sutherland wrote:
> > >
> > >> Thanks Lars,
> > >>
> > >> Wonder what the difference is, if I manually enter { renderengine !=
> > >> mantra
> > >> } into the hide of the parameter, then it works, just not from my
> > script,
> > >> even the setting does not appear when I check after completing the
> asset
> > >> with the tool, using Type Properties.
> > >>
> > >> Cheers
> > >>
> > >> Sandy
> > >>
> > >> On Tue, Mar 14, 2017 at 11:33 AM, Lars van der Bijl <
> com48com at gmail.com
> > >
> > >> wrote:
> > >>
> > >> I just tested out your code and it seems to work fine on a geo
> > >>>
> > >>> On Tue, Mar 14, 2017 at 10:47 AM, Sandy Sutherland <
> > >>> sandy.maillists at gmail.com> wrote:
> > >>>
> > >>> Hi All,
> > >>>>
> > >>>> I am working on a tool to modify assets here, so that we can render
> > with
> > >>>> Redshift, so am adding a menu to select which renderer to use.
> > >>>>
> > >>>> I wish to add a setConditional to an existing parm on the nodes, but
> > it
> > >>>> does not seem to work.
> > >>>>
> > >>>> I have this function, that adds the menu, then attempts to add the
> > >>>> conditional.
> > >>>>
> > >>>> def _add_menu_parm(node):
> > >>>>      parm_group = node.parmTemplateGroup()
> > >>>>      vplod = node.parm('viewportlod').parmTemplate()
> > >>>>      if not node.parm('renderengine'):
> > >>>>          rendermenu = hou.MenuParmTemplate("renderengine",
> > "Renderer",
> > >>>>                                            menu_items=(["mantra",
> > >>>> "redshift", "redshift proxy"]),
> > >>>>                                            menu_labels=(["Mantra",
> > >>>> "Redshift", "Redshift Proxy"]),
> > >>>>                                            default_value=0,
> > >>>>                                            icon_names=([]),
> > >>>>                                            item_generator_script="",
> > >>>>
> > >>>> item_generator_script_language=hou.scriptLanguage.Python,
> > >>>>                                            menu_type=hou.menuType.
> > >>>> Normal)
> > >>>>          parm_group.insertAfter(vplod, rendermenu)
> > >>>>          mpt = parm_group.find('vm_rendervisibility').clone()
> > >>>>          mpt.setConditional(hou.parmCondType.HideWhen, '{
> > renderengine
> > >>>> !=
> > >>>> mantra }')
> > >>>>          parm_group.replace('vm_rendervisibility', mpt)
> > >>>>          node.setParmTemplateGroup(parm_group)
> > >>>>
> > >>>> This is not working for me, anyone done this?  Where am I going
> wrong?
> > >>>> I
> > >>>> originally attempted on the parmTemplate from the .find, but then
> > tried
> > >>>> .clone() to see if it had to be a copy rather than the original.
> > >>>>
> > >>>> Thanks for any help.
> > >>>>
> > >>>> Cheers
> > >>>>
> > >>>> Sandy
> > >>>> _______________________________________________
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> > >>>>
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>
>
> --
>
> ==================
> Keshaw Singh
> VFX/3D/Motion designer
> www.3dkeshaw.com
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