[Sidefx-houdini-list] visibility

Olivier Jeannel facialdeluxe at gmail.com
Thu Mar 2 12:36:52 EST 2017

Not familiar with the regular render visibility controls, but the one
provided by Redshift are neat, they are the same as we had in SI.

2017-03-02 18:27 GMT+01:00 Rafael Santos <rafaels at gmail.com>:

> Right, visibility SOP only affects the display, not the render. I missed
> the part he mentioned rendering. I'd totally agree with Jordi that it's
> better to control rendering visibility with the display switch in obj
> level. Just cleaner. Just organize your geo in different containers with an
> object merges and it'll be more intuitive for someone who's not familiar
> with your scene.
> Cheers
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