[Sidefx-houdini-list] spray from foam
gary at corestudio.com
Fri Jul 14 16:00:16 EDT 2017
The Ocean shelf tools create an oceanfoam node that we bake out. It’s used by the oceansuface shader to generate whitecaps, streaks, etc on/in the surface. Can that baked sim be used to generate spray and mist? I’m not seeing an obvious way, but noob...
Gary Jaeger / 650.728.7957 direct / 415.518.1419 mobile
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