[Sidefx-houdini-list] Camera referencing
glassman3d at gmail.com
Tue Aug 15 08:21:04 EDT 2017
Are you using other software? Different unit scale - some gotchas there if
so - make sure you clean those scales
good thread about this:
I've had success in the past with a camera otl that can publish out bclips
then read them back in, this is a nice way of publishing camera info
bit of rnd but worth it in the long run
Alternatively alembic archives are ok but you have to keep your camera
naming conventions consistent or write a script to locate the correct
camera in the hierarchy if you need to merge them into another camera
Alembic transform ql is quite handy but you'll need to publish out other
camera info - qlib have some great camera tools
I find this has all got much simpler lately as cameras seem to be more
consistent job to job
a few thoughts there, hopefully some of it useful
On Tue, Aug 15, 2017 at 1:06 PM, François Duchesneau <houdini at trinix.ca>
> Have you tried putting your camera in a gallery? Although I would say this
> would be more overkill than HDAs. I think HDA is the way to go.
> On 08/15/2017 06:34 AM, Gerbrand Nel wrote:
>> Hey smart people :)
>> I'm working on a project with a few other artists, and we were wondering
>> what the best way would be to reference cameras between us.
>> I would like to have a live read of the camera and animation in my scene,
>> so that it automatically updates as the master file is saved, or cached or
>> I know an HDA will work for this, but I find them a bit overkill to
>> ABC is an option, but we have camera switch nodes in our master file, and
>> I'm not sure if that will work.
>> I've also had some problems with lenses and .abc in the past, so I'm not
>> too exited about them.
>> Am I missing a cool tool, or should we just go with HDA?
>> Gerbrand Nel
>> Sidefx-houdini-list mailing list
>> Sidefx-houdini-list at sidefx.com
> Sidefx-houdini-list mailing list
> Sidefx-houdini-list at sidefx.com
More information about the Sidefx-houdini-list