[Sidefx-houdini-list] extending a flip sim

Gary Jaeger gary at corestudio.com
Thu Aug 3 13:50:04 EDT 2017


Just to be clear, you're talking about SOP Path in the Initial Data tab of
the Flip Object, correct? Do I change the Input Type to "File" or leave as
"Particle Field"? thanks again

On Wed, Aug 2, 2017 at 2:38 PM, Olex P <hoknamahn at gmail.com> wrote:

> You can. Feed in the particles from the last frame into SOP Path parameter
> of FLIP Object and run a sim from the next frame.
>
> On Wed, Aug 2, 2017 at 9:30 PM, Gregory Ecker <gregory.ecker at gmail.com>
> wrote:
>
> >  if you happened to write out checkpoints,  then yes.  Otherwise no.
> >
> >  -G
> >
> >
> > On Wed, Aug 2, 2017 at 5:24 PM, Gary Jaeger <gary at corestudio.com> wrote:
> >
> > > Is it possible to extend the length of flip sim? For instance, if I
> > cached
> > > a sim from frames 1-100 thinking that the liquid would have completely
> > > settled by frame 100, but it hadn't. Can I sim frames 101-200 without
> > > re-doing 1-100?
> > >
> > > thanks!
> > >
> > > --
> > > Gary Jaeger // Core Studio
> > > 249 Princeton Avenue
> > > Half Moon Bay, CA 94019
> > > 650.728.7957 (direct) • 650.728.7060 (main)
> > > http://corestudio.com
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-- 
Gary Jaeger // Core Studio
249 Princeton Avenue
Half Moon Bay, CA 94019
650.728.7957 (direct) • 650.728.7060 (main)
http://corestudio.com



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