[Sidefx-houdini-list] extending a flip sim

Gregory Ecker gregory.ecker at gmail.com
Wed Aug 2 18:25:46 EDT 2017


 yes this will sort of work for simpler flip sims.. (it won't give the
exact same results as if you had run the initial sim through) but it will
be close.  If you are interacting with rbds or anything like that then you
will need the checkpoints.

 -G


On Wed, Aug 2, 2017 at 5:38 PM, Olex P <hoknamahn at gmail.com> wrote:

> You can. Feed in the particles from the last frame into SOP Path parameter
> of FLIP Object and run a sim from the next frame.
>
> On Wed, Aug 2, 2017 at 9:30 PM, Gregory Ecker <gregory.ecker at gmail.com>
> wrote:
>
> >  if you happened to write out checkpoints,  then yes.  Otherwise no.
> >
> >  -G
> >
> >
> > On Wed, Aug 2, 2017 at 5:24 PM, Gary Jaeger <gary at corestudio.com> wrote:
> >
> > > Is it possible to extend the length of flip sim? For instance, if I
> > cached
> > > a sim from frames 1-100 thinking that the liquid would have completely
> > > settled by frame 100, but it hadn't. Can I sim frames 101-200 without
> > > re-doing 1-100?
> > >
> > > thanks!
> > >
> > > --
> > > Gary Jaeger // Core Studio
> > > 249 Princeton Avenue
> > > Half Moon Bay, CA 94019
> > > 650.728.7957 (direct) • 650.728.7060 (main)
> > > http://corestudio.com
> > > _______________________________________________
> > > Sidefx-houdini-list mailing list
> > > Sidefx-houdini-list at sidefx.com
> > > https://lists.sidefx.com:443/mailman/listinfo/sidefx-houdini-list
> > >
> > _______________________________________________
> > Sidefx-houdini-list mailing list
> > Sidefx-houdini-list at sidefx.com
> > https://lists.sidefx.com:443/mailman/listinfo/sidefx-houdini-list
> >
> _______________________________________________
> Sidefx-houdini-list mailing list
> Sidefx-houdini-list at sidefx.com
> https://lists.sidefx.com:443/mailman/listinfo/sidefx-houdini-list
>



More information about the Sidefx-houdini-list mailing list