[Sidefx-houdini-list] extending a flip sim

Olex P hoknamahn at gmail.com
Wed Aug 2 17:38:39 EDT 2017


You can. Feed in the particles from the last frame into SOP Path parameter
of FLIP Object and run a sim from the next frame.

On Wed, Aug 2, 2017 at 9:30 PM, Gregory Ecker <gregory.ecker at gmail.com>
wrote:

>  if you happened to write out checkpoints,  then yes.  Otherwise no.
>
>  -G
>
>
> On Wed, Aug 2, 2017 at 5:24 PM, Gary Jaeger <gary at corestudio.com> wrote:
>
> > Is it possible to extend the length of flip sim? For instance, if I
> cached
> > a sim from frames 1-100 thinking that the liquid would have completely
> > settled by frame 100, but it hadn't. Can I sim frames 101-200 without
> > re-doing 1-100?
> >
> > thanks!
> >
> > --
> > Gary Jaeger // Core Studio
> > 249 Princeton Avenue
> > Half Moon Bay, CA 94019
> > 650.728.7957 (direct) • 650.728.7060 (main)
> > http://corestudio.com
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> >
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