[Sidefx-houdini-list] ptex H15

Zoran Arizanovic zoran.arizanovic at gmail.com
Tue Sep 6 15:44:18 EDT 2016


I have them working they just dont respect embedded opacity/alpha :(

Zoran Arizanovic
LinkedIn <http://www.linkedin.com/pub/zoran-arizanovic/4/177/295>


On Tue, Sep 6, 2016 at 8:18 PM, Jesse Erickson <mr.nicey.pants at gmail.com>
wrote:

> Should just store it as another scalar channel like EXR, I don't know how
> to bring it in to Houdini though. I've only ever seen them written out as
> separate b&w mask textures. There is a Texture Channel parameter on the
> Texture vop, that may allow you to import it by name.
>
> On Sun, Sep 4, 2016 at 1:09 AM, Zoran Arizanovic <
> zoran.arizanovic at gmail.com
> > wrote:
>
> > Hi
> > I can get ptex from here
> > https://renderman.pixar.com/view/ptex-textures
> > rendering with mantra fine ,
> > only problem I have is layering them in vops
> > tried all layer mix nodes and vector to float to extract alpha , no luck
> > how does ptex store alpha opacity?
> >
> >
> > Zoran Arizanovic
> > LinkedIn <http://www.linkedin.com/pub/zoran-arizanovic/4/177/295>
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