[Sidefx-houdini-list] Getting Houdini abc data into Maya 2016
east.robert at gmail.com
Tue Oct 25 00:37:42 EDT 2016
Unfortunately I am working in a pipeline that renders Maya > Redshift .
Does anyone have a bullet proof workflow to get Houdini 15.5 point
attributes like @v for motion blur / single float attributes for use in
redshift shaders and such into Maya 2016 . Currently I am writing out the
abc data set as Default format , ( Ogawa ) .
Tel +61 (0)424648857
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