[Sidefx-houdini-list] OGL Emission map
not.a.whale at gmail.com
Tue Oct 11 11:13:04 EDT 2016
Yup. I know. When I'm adding emission map any emission on object in the
scene switching off.
On Tue, Oct 11, 2016, 15:53 Mark Alexander <malexander at sidefx.com> wrote:
> The Emission map is multiplied by the emission color, so make sure that
> your emission color is (1,1,1) and not some very low (or zero) number.
> By default the emission color is very subtle otherwise it overwhelms
> diffuse and specular.
> On 16-10-11 06:24 AM, Nikita Musatov wrote:
> > Hi! Did someone try to use OGL Emission map? Does it work right?
> > OGL Emission work fine, but when I add Emission map, viewport doesn't
> > any emission.
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