[Sidefx-houdini-list] lines from point positions

Rasmus Brinkløv pingo1 at mac.com
Wed Oct 5 02:54:57 EDT 2016


Connect adjacent pieces sop, set to points

P

> On 5 Oct 2016, at 08.03, Olivier Jeannel <facialdeluxe at gmail.com> wrote:
> 
> simpler way and slower too, would be to Copy a Line with a Carve on each
> point
> Then Stamp the carve values
> 
> 
>> On Wed, Oct 5, 2016 at 7:51 AM, Gary Jaeger <gary at corestudio.com> wrote:
>> 
>> More noob questions. This all is relation to finding a way to get our
>> l-system look without using l-systems. though we’re going down that route
>> as well.
>> 
>> Another thought was that if we could scatter some points on a grid, then
>> grow lines from those points we could then just bend the lines where we
>> wanted. Or have them follow some other geo. But can’t figure out a way to
>> get lines growing from the scattered points. For instance if I have 15
>> points scattered on a zx grid, and I want lines to grow from those point
>> positions in +y, an suggestions on how to do that?
>> 
>> thanks again
>> 
>> Gary Jaeger / 650.728.7957 direct / 415.518.1419 mobile
>> http://corestudio.com <http://corestudio.com/>
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