[Sidefx-houdini-list] suggestions for controlling lsystem

Gary Jaeger gary at corestudio.com
Tue Oct 4 14:26:27 EDT 2016


Thanks John!

Gary Jaeger / 650.728.7957 direct / 415.518.1419 mobile
http://corestudio.com <http://corestudio.com/>
> On Oct 4, 2016, at 11:21 AM, John Baumann <baumhacker at gmail.com> wrote:
> 
> Check out "Venation" or "space colonization" tutorials on the web. Using
> near points in a point cloud and the add sop or creating lines with a
> wrangle
> 
> On Tuesday, October 4, 2016, Gary Jaeger <gary at corestudio.com> wrote:
> 
>> Or doesn't have to be an l-system. We did some R&D with the l-systems, and
>> we're happy with the basic look (
>> https://www.dropbox.com/s/f97n29ycqbgsgqx/lystem.jpg?dl=0) but now we need
>> to find a way to direct where the effect is traveling.
>> 
>> The strands are going to grow, which I think can done with a carve node.
>> But how to control their basic paths. There is a nice sort of 'controlled
>> randomness" to the look, but now we just need to be able to direct. Any
>> suggestions on what might be good avenues to pursue? thanks!
>> 
>> --
>> Gary Jaeger // Core Studio
>> 249 Princeton Avenue
>> Half Moon Bay, CA 94019
>> 650.728.7957 (direct) • 650.728.7060 (main)
>> http://corestudio.com
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