[Sidefx-houdini-list] Normal Map->Disp Map?

Alvaro Castaneda varomix at gmail.com
Sat Nov 19 17:48:18 EST 2016


Quixel NDO can do that, but is an external tool

On Sat, Nov 19, 2016 at 12:28 PM, Peter Bowmar <pbowmar at gmail.com> wrote:

> Hi,
>
> Curious if anyone has implemented:
>
> http://developer.download.nvidia.com/assets/gamedev/
> docs/nmap2displacement.pdf
>
> or something like it, to convert Normal Maps to Displacement (Height) Maps.
> I know it's imperfect since the normal map doesn't know about the actual
> height but still useful.
>
> Seems like a VEX thing :)
>
> Cheers,
>
> Peter B
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