[Sidefx-houdini-list] bake shader?
g at cannonballbunny.com
Wed Mar 30 04:07:53 EDT 2016
I've been trying to get this to work, but I just want to check if I'm
being dumb, or if the bake function is not meant to do this.
I've created a displacement using noise at shader level.
I want to convert this procedural texture to a bitmap, using bake, but
so far I'm only getting a green render.
Can this be done, or am I using the bake function for something it was
not intended for?
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