[Sidefx-houdini-list] Linear workflow
east.robert at gmail.com
Tue Mar 1 20:59:31 EST 2016
On Wed, Mar 2, 2016 at 12:27 PM, François Duchesneau <sidefx at trinix.ca>
> I know I know, I don't want to start another one of those long threads. So
> let's say we're allowed to answer only by yes or no ;P That's gonna help me
> because I'm very confused.
> Let's say I've been asked to render in mPlay with a lut that is different
> than 2.2 and the resulting image is to be read in Nuke as linear because
> it's an exr.
> Can I say I still work in a linear workflow?
> Based on Houdini and Arnold, a physically based renderer should use a
> linear workflow and I want to make sure we are.
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