[Sidefx-houdini-list] Linear workflow

François Duchesneau sidefx at trinix.ca
Tue Mar 1 20:57:21 EST 2016


I know I know, I don't want to start another one of those long threads. 
So let's say we're allowed to answer only by yes or no ;P That's gonna 
help me because I'm very confused.

Let's say I've been asked to render in mPlay with a lut that is 
different than 2.2 and the resulting image is to be read in Nuke as 
linear because it's an exr.

Can I say I still work in a linear workflow?

Based on Houdini and Arnold, a physically based renderer should use a 
linear workflow and I want to make sure we are.



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