[Sidefx-houdini-list] Render in uv space with H15
sidefx at trinix.ca
Thu Jan 28 11:51:20 EST 2016
I'm able to bake my render into a uv space texture in H15 with the Bake
Texture Rop node because the vm_uvobject is not available anymore on a
standard Mantra Rop.
It works with a simple torus in the center of the scene but if the
object is in the distance it renders all black. In fact while I increase
the distance I notice my pattern from my procedural noise become blurry
and fade out.
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