[Sidefx-houdini-list] local vs global transformation

Dany Bittel bitteldany at gmail.com
Tue Jan 12 04:10:08 EST 2016


Hi Nel

You can get the world position of an object with en expression.

origin("", "myobj", "TX")

should give the world position x of myobj. Check the help page of
"origin" for more information.

Hope that helps.
Dany


On Tue, Jan 12, 2016 at 10:05 AM, Gerbrand Nel <g at cannonballbunny.com> wrote:
> When I do this, the merged null just goes back to the origin of the scene.
> G
>
> On 12/01/2016 10:42, Alvin Yap wrote:
>>
>> One way is to lay down an object merge inside a geometry object. Object
>> merge the null, with the transform parameter set to "into this object".
>> The
>> geo is now in world space. I'm sure there's other ways, that's one!
>>
>> Alvin
>>
>> On Tue, Jan 12, 2016 at 12:26 AM, Gerbrand Nel <g at cannonballbunny.com>
>> wrote:
>>
>>> Hey guys and girls
>>> I'm creating an effect based on the position of a null. I would like to
>>> parent this null to other objects but still have access to its global
>>> position.
>>> How do I do this?
>>> Thanks
>>> G
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