[Sidefx-houdini-list] local vs global transformation
g at cannonballbunny.com
Tue Jan 12 04:05:19 EST 2016
When I do this, the merged null just goes back to the origin of the scene.
On 12/01/2016 10:42, Alvin Yap wrote:
> One way is to lay down an object merge inside a geometry object. Object
> merge the null, with the transform parameter set to "into this object". The
> geo is now in world space. I'm sure there's other ways, that's one!
> On Tue, Jan 12, 2016 at 12:26 AM, Gerbrand Nel <g at cannonballbunny.com>
>> Hey guys and girls
>> I'm creating an effect based on the position of a null. I would like to
>> parent this null to other objects but still have access to its global
>> How do I do this?
>> Sidefx-houdini-list mailing list
>> Sidefx-houdini-list at sidefx.com
> Sidefx-houdini-list mailing list
> Sidefx-houdini-list at sidefx.com
> No virus found in this message.
> Checked by AVG - www.avg.com
> Version: 2015.0.6176 / Virus Database: 4489/11381 - Release Date: 01/12/16
More information about the Sidefx-houdini-list