guillaume.laforge.3d at gmail.com
Sat Feb 20 13:18:17 EST 2016
I received a couple of emails from guys that are interested by this
As I said, I won't continue supporting it, so I moved the git repo to a
public one on my public github: https://github.com/frenchdog/SpliceHoudini
If you need a references to create a Fabric plugin for Houdini, it could be
a good starting point.
On Thu, Jan 28, 2016 at 9:21 PM, Guillaume Laforge <
guillaume.laforge.3d at gmail.com> wrote:
> Hi Gerbrand,
> Thanks for the head-up, I did not noticed that Fabric decided to put it
> I did not touch this project since last summer, as their Canvas api was
> refactored. So their current version will not work with SpliceHoudini
> without some update (that should explain why the repo is now private).
> I'm definitely missing time to support this project anyway. But if some of
> you are interested, let me know and I will put the source code on a public
> On Wed, Jan 27, 2016 at 7:52 AM, Gerbrand Nel <g at cannonballbunny.com>
>> Hi Guillaume
>> Is anything happening to splice in houdini?
>> The link seems to have died
>> I'm looking for a rigging solution, to go into maya and houdini, and was
>> hoping kraken might be an option.
>> On 19/05/2015 13:30, Guillaume Laforge wrote:
>>> Hi guys,
>>> The SpliceHoudini github repository is now public !
>>> It is tested on OSX and Linux. No Windows build for the moment as I have
>>> access to a Windows machine.
>>> Developers are welcome to contribute. Experienced TDs are free to build
>>> and play ;).
>>> The main instructions are in the README file, but feel free to ask me for
>>> any additional info.
>>> And if you did not see my previous posts, here is a video showing how it
>>> Guillaume Laforge
>>> Sidefx-houdini-list mailing list
>>> Sidefx-houdini-list at sidefx.com
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