[Sidefx-houdini-list] Hi

Crest Christopher crestchristopher at gmail.com
Mon Feb 8 20:18:21 EST 2016


That is the hang up. I don't understand what opinputpath syntax means 
when I view it in the help ?

François Duchesneau wrote:
> ../bbox is just a syntax that says go one level above (..) then points 
> to the object called bbox from there.
>
> This syntax is related to opinputpath as much as any other expression 
> that needs a path to a node in Houdini.
>
> The expression bbox, centroid, opinputpath are only a few of them. You 
> don't need to know what expression will make use of this syntax 
> however, you just need to follow the instruction they give you in the 
> help regarding what parameter(s) the expression is expecting.
>
> Francois
>
> On 02/08/2016 07:57 PM, Crest Christopher wrote:
>> The expression ("../bbox") is related to opinputpath ?
>>
>> Alex Czetwertynski wrote:
>>> I might be missing something from your question, but they are not 
>>> related.
>>>
>>> The expression you are mentioning is just fetching the bounding box 
>>> from
>>> another op that happens to be above the level you are in.
>>> In Houdini you can just navigate across networks using these types of
>>> expression, as you would in the command line.  In fact, you can 
>>> think of
>>> Houdini's networks and nodes as a series of nested directories.
>>>
>>> You would only use opinputpath if you specifically wanted to refer to a
>>> node that was wired into one of the parent node's inputs.  This is 
>>> handy to
>>> keep your network procedural, i.e you don't have to worry about what 
>>> gets
>>> plugged in...In the case of of a direct reference as in your 
>>> example, if
>>> "box1" was deleted, the expression would break.
>>>
>>> HTH
>>> Alex
>>>
>>>
>>>
>>>
>>> On Sun, Feb 7, 2016 at 9:49 PM, Crest Christopher<
>>> crestchristopher at gmail.com>  wrote:
>>>
>>>> <index>  is the 0-based number of the input. For example, to get the
>>>>     path of the node connected to the first input, use 
>>>> opinputpath(".",
>>>>     0), and for the second input, use opinputpath(".", 1).
>>>>
>>>>         I'm not understanding how the command relates to this;
>>>>
>>>>         $YMAX + bbox("../box1/", D_YMAX)
>>>>
>>>>
>>>>         Alex Czetwertynski wrote:
>>>>
>>>>>          Christopher
>>>>>
>>>>>          If your opinputpath is fetching "../box1", this is just 
>>>>> the name
>>>>> of the op
>>>>>          you are fetching.
>>>>>          If you are referring to the second parameter of opinputpath,
>>>>> that's just
>>>>>          the input index, because you could be fetching an op that is
>>>>> plugged into
>>>>>          the nth input.
>>>>>
>>>>>          Hope that helps
>>>>>          Alex
>>>>>
>>>>>
>>>>>          On Sun, Feb 7, 2016 at 9:17 PM, steven 
>>>>> ong<steve_nong at pointy.tv>
>>>>> wrote:
>>>>>
>>>>>          Hi,
>>>>>>          I highly recommend opening the textport then use help and
>>>>>> exhelp. So for
>>>>>>          opinputpath, do exhelp opinputpath and you'll get the
>>>>>> explanation plus
>>>>>>          syntax and example expressions.
>>>>>>
>>>>>>          Good luck and welcome to Houdini-land.
>>>>>>
>>>>>>          Cheers!
>>>>>>          steven
>>>>>>
>>>>>>
>>>>>>
>>>>>>          On 02/07/16 16:20, Crest Christopher wrote:
>>>>>>
>>>>>>          Am I correct to assume that a path in ("../box1") first 
>>>>>> is the
>>>>>>> path,
>>>>>>>          followed by a scalar value of; 1 ? I'm trying to 
>>>>>>> understand
>>>>>>> opinputpath,
>>>>>>>          I understand you get the path of the object you want to 
>>>>>>> link,
>>>>>>> then what
>>>>>>>          follows is what would be a scalar value ?
>>>>>>>
>>>>>>>
>>>>>>>          Bloomer, Justin Douglas wrote:
>>>>>>>
>>>>>>>          To debug, I guess you are referring to see what value 
>>>>>>> it is
>>>>>>>> using. If
>>>>>>>>          that
>>>>>>>>          is the case the simply click on the channel that you 
>>>>>>>> made the
>>>>>>>> expression
>>>>>>>>          in. For example, if you did a centroid expression on the
>>>>>>>> translate Y,
>>>>>>>>          then
>>>>>>>>          simply click the word translate on the left.
>>>>>>>>
>>>>>>>>          On Wed, Feb 3, 2016 at 6:51 PM, Crest Christopher<
>>>>>>>>          crestchristopher at gmail.com>    wrote:
>>>>>>>>
>>>>>>>>          Elizabeth, I'm already watching an introduction to 
>>>>>>>> Houdini, so
>>>>>>>> far so
>>>>>>>>
>>>>>>>>>          good, is there a particular video in Kim Goossens 
>>>>>>>>> videos that
>>>>>>>>> I should
>>>>>>>>>          watch that relates to centroids ?
>>>>>>>>>
>>>>>>>>>          My second question relates to how you can debug that 
>>>>>>>>> D_YMIN
>>>>>>>>> evaluates to
>>>>>>>>>          either 0,1 or 2 or any of the other D_efine 
>>>>>>>>> expressions ?
>>>>>>>>>
>>>>>>>>>          When I mentioned it makes sense, I meant, it makes 
>>>>>>>>> sense that
>>>>>>>>> it does
>>>>>>>>>          evaluate to 0, or 1 or 2 as mentioned by Michael, but 
>>>>>>>>> how do
>>>>>>>>> you
>>>>>>>>>          debug this
>>>>>>>>>          evaluation !
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>          Elizabeth Stephens wrote:
>>>>>>>>>
>>>>>>>>>          I'm not sure what you're asking in your second 
>>>>>>>>> question, but
>>>>>>>>> centroid
>>>>>>>>>
>>>>>>>>>>          centers one node to another on a specific axis. So 
>>>>>>>>>> if you
>>>>>>>>>> had a
>>>>>>>>>>          line, on
>>>>>>>>>>          the Y axis and you wanted a sphere to stay in the 
>>>>>>>>>> center no
>>>>>>>>>> matter how
>>>>>>>>>>          long
>>>>>>>>>>          your line in the sphere's y origin you would type:
>>>>>>>>>>
>>>>>>>>>>          centroid("../line",D_Y)
>>>>>>>>>>
>>>>>>>>>>          Have you watched any of the beginner tutorials?
>>>>>>>>>>          I found taking the time to go through them very 
>>>>>>>>>> beneficial
>>>>>>>>>> in learning
>>>>>>>>>>          little things like these.
>>>>>>>>>>
>>>>>>>>>>          May I suggest:
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> https://www.youtube.com/watch?v=VTNrT-sAVu0&list=PLShEm1_z6_cyBOAKQSH2ck-enGSnovMjD 
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>          You can learn a lot from Kim Goossens videos!
>>>>>>>>>>
>>>>>>>>>>          On Wed, Feb 3, 2016 at 6:05 PM, Crest Christopher<
>>>>>>>>>>          crestchristopher at gmail.com>     wrote:
>>>>>>>>>>
>>>>>>>>>>          I believe you, that D_ stands for define as it makes 
>>>>>>>>>> most
>>>>>>>>>> sense ;-)
>>>>>>>>>>
>>>>>>>>>>          I'm going to sometimes have stupid questions in my 
>>>>>>>>>> posts so
>>>>>>>>>>> that is a
>>>>>>>>>>>          warning for everyone on the list, if it's too 
>>>>>>>>>>> stupid let me
>>>>>>>>>>> know if
>>>>>>>>>>>          it's
>>>>>>>>>>>          average stupid well when the question arises you'll 
>>>>>>>>>>> know.
>>>>>>>>>>>
>>>>>>>>>>>          How do I use a Centroid ? How do you debug that 
>>>>>>>>>>> D_YMIN etc
>>>>>>>>>>> evaluate to
>>>>>>>>>>>          0,1,2; although it makes sense ?
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>          Michael Dunkley wrote:
>>>>>>>>>>>
>>>>>>>>>>>          *I could be very wrong about this* but I believe 
>>>>>>>>>>> that the
>>>>>>>>>>> D_ is
>>>>>>>>>>>
>>>>>>>>>>>          actually shorthand for "define," as they effectively
>>>>>>>>>>>> operate as
>>>>>>>>>>>>          Houdini-wide C / C++ style #defines. All of the D_ 
>>>>>>>>>>>> words
>>>>>>>>>>>> ultimately
>>>>>>>>>>>>          evaluate as integers by the time the function uses 
>>>>>>>>>>>> it.
>>>>>>>>>>>> That is to
>>>>>>>>>>>>          say, these two are identical:
>>>>>>>>>>>>
>>>>>>>>>>>>          centroid("../path",D_X)<--- D_X will evaluate as zero
>>>>>>>>>>>>          centroid("../path",0)
>>>>>>>>>>>>
>>>>>>>>>>>>          In the case of the bbox function (for instance), its
>>>>>>>>>>>> easier to use
>>>>>>>>>>>>          the
>>>>>>>>>>>>          defines as its often tough to know which integer 
>>>>>>>>>>>> stands
>>>>>>>>>>>> for which
>>>>>>>>>>>>          functionality.  Centroid is a little easier to use 
>>>>>>>>>>>> w/ just
>>>>>>>>>>>> numbers -
>>>>>>>>>>>>          D_X, D_Y, D_Z are the only options and evaluate to 
>>>>>>>>>>>> 0,1,2
>>>>>>>>>>>>          respectively.
>>>>>>>>>>>>          That said, technically speaking i think you could 
>>>>>>>>>>>> also use
>>>>>>>>>>>> D_XMIN,
>>>>>>>>>>>>          D_YMIN, and D_ZMIN in leiu of these, as they also 
>>>>>>>>>>>> evaluate
>>>>>>>>>>>> to 0,1,2.
>>>>>>>>>>>>          Confusing, I know.
>>>>>>>>>>>>
>>>>>>>>>>>>          You can test any of this by entering any of the 
>>>>>>>>>>>> D_'s into
>>>>>>>>>>>> a normal
>>>>>>>>>>>>          number box and clicking it to see what it 
>>>>>>>>>>>> evaluates to.
>>>>>>>>>>>>
>>>>>>>>>>>>          All of this said, I completely agree with Francois'
>>>>>>>>>>>> sentiment that
>>>>>>>>>>>>          its
>>>>>>>>>>>>          probably better to just learn then conventions and 
>>>>>>>>>>>> let
>>>>>>>>>>>> their
>>>>>>>>>>>>          necessity
>>>>>>>>>>>>          become clearer as time goes on. Houdini, for the most
>>>>>>>>>>>> part, is very
>>>>>>>>>>>>          logically consistent, and a lot of the one-off and
>>>>>>>>>>>> seemingly
>>>>>>>>>>>>          inconsistent stuff you have to learn up front 
>>>>>>>>>>>> (like these
>>>>>>>>>>>> defines and
>>>>>>>>>>>>          local variables) are often more the exception than 
>>>>>>>>>>>> the
>>>>>>>>>>>> rule for
>>>>>>>>>>>>          day-to-day Houdini use.
>>>>>>>>>>>>
>>>>>>>>>>>>          Mike
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>>          On Wed, Feb 3, 2016 at 6:05 PM, François
>>>>>>>>>>>>          Duchesneau<sidefx at trinix.ca>
>>>>>>>>>>>>          wrote:
>>>>>>>>>>>>
>>>>>>>>>>>>          No, you won't be able to add attachment here. 
>>>>>>>>>>>> You'll have
>>>>>>>>>>>> to use the
>>>>>>>>>>>>
>>>>>>>>>>>>          forum
>>>>>>>>>>>>>          for that.
>>>>>>>>>>>>>
>>>>>>>>>>>>>          Good thing you thought about it though, every now 
>>>>>>>>>>>>> and
>>>>>>>>>>>>> then somebody
>>>>>>>>>>>>>          tries it
>>>>>>>>>>>>>          and he doesn't understand why the file didn't get 
>>>>>>>>>>>>> through
>>>>>>>>>>>>> :)
>>>>>>>>>>>>>
>>>>>>>>>>>>>          Francois
>>>>>>>>>>>>>
>>>>>>>>>>>>>
>>>>>>>>>>>>>          On 02/03/2016 06:03 PM, Crest Christopher wrote:
>>>>>>>>>>>>>
>>>>>>>>>>>>>          I was a little curious, if anyone knows to peak it !
>>>>>>>>>>>>>
>>>>>>>>>>>>>          Can I send Houdini files in this list ?
>>>>>>>>>>>>>>          I think I've said my Hello's to everyone and to the
>>>>>>>>>>>>>> Houdini Team
>>>>>>>>>>>>>>          unless
>>>>>>>>>>>>>>          they are busy with Houdini.
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>          François Duchesneau wrote:
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>          To be honest you can just take for granted 
>>>>>>>>>>>>>> what's the
>>>>>>>>>>>>>> convention in
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>          the
>>>>>>>>>>>>>>>          doc and apply it in your expressions. I don't 
>>>>>>>>>>>>>>> think
>>>>>>>>>>>>>>> it'll bring
>>>>>>>>>>>>>>>          you
>>>>>>>>>>>>>>>          much
>>>>>>>>>>>>>>>          Houdini knowledge knowing the history of why 
>>>>>>>>>>>>>>> they named
>>>>>>>>>>>>>>> it this
>>>>>>>>>>>>>>>          way
>>>>>>>>>>>>>>>          rather
>>>>>>>>>>>>>>>          than something else, unless of course you're just
>>>>>>>>>>>>>>> curious.
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>          In other words there's no logic that when you 
>>>>>>>>>>>>>>> use D_
>>>>>>>>>>>>>>> followed by
>>>>>>>>>>>>>>>          something else you can query other type of 
>>>>>>>>>>>>>>> information,
>>>>>>>>>>>>>>> it's just
>>>>>>>>>>>>>>>          expressions they've made to help you find the 
>>>>>>>>>>>>>>> bounding
>>>>>>>>>>>>>>> box max,
>>>>>>>>>>>>>>>          min
>>>>>>>>>>>>>>>          or
>>>>>>>>>>>>>>>          centroid etc.
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>          Francois
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>          On 02/03/2016 04:43 PM, Crest Christopher wrote:
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>          Dimensions, in other words, Dimensions of the 
>>>>>>>>>>>>>>> bounding
>>>>>>>>>>>>>>> box to the
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>          yMin ?
>>>>>>>>>>>>>>>>          How does Houdini know what is the yMin and 
>>>>>>>>>>>>>>>> yMax etc ?
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>          Matt Estela wrote:
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>          dimension(s) maybe?
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>          On 4 February 2016 at 05:56, Crest
>>>>>>>>>>>>>>>>> Christopher<crestchristopher at gmail.com>
>>>>>>>>>>>>>>>>>          wrote:
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>          Hi, Everyone. ;-)
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>          My first question for the list as there will 
>>>>>>>>>>>>>>>>> be many
>>>>>>>>>>>>>>>>> is;
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>> what do
>>>>>>>>>>>>>>>>>>          D_
>>>>>>>>>>>>>>>>>>          stand
>>>>>>>>>>>>>>>>>>          for when using D_YMIN ?
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>          Olivier Jeannel wrote:
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>          Hi there !
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>          On Wed, Feb 3, 2016 at 7:47 PM, Gary
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>> Jaeger<gary at corestudio.com>
>>>>>>>>>>>>>>>>>>>          wrote:
>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>          yeah, me too :)
>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>          Gary Jaeger // Core Studio
>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>          249 Princeton Avenue
>>>>>>>>>>>>>>>>>>>> Half Moon Bay, CA 94019
>>>>>>>>>>>>>>>>>>>>          650.728.7957 (direct)
>>>>>>>>>>>>>>>>>>>>          650.728.7060 (main)
>>>>>>>>>>>>>>>>>>>> http://corestudio.com<http://corestudio.com/>
>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>          On Feb 3, 2016, at 10:44 AM, Crest 
>>>>>>>>>>>>>>>>>>>> Christopher<
>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>> crestchristopher at gmail.com> wrote:
>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>> Hello Houdini List :-)
>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>> _______________________________________________
>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>> Sidefx-houdini-list mailing list
>>>>>>>>>>>>>>>>>>>>> Sidefx-houdini-list at sidefx.com
>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>
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>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>> _______________________________________________
>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>          Sidefx-houdini-list mailing list
>>>>>>>>>>>>>>>>>>>>>
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>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>
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>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>> _______________________________________________
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>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>> _______________________________________________
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>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>> _______________________________________________
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>          Sidefx-houdini-list mailing list
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>>>>>>>>>>>>>>>>>
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>>>>>>>>>>>>>>>>> https://lists.sidefx.com:443/mailman/listinfo/sidefx-houdini-list 
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>> _______________________________________________
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>          Sidefx-houdini-list mailing list
>>>>>>>>>>>>>>>> Sidefx-houdini-list at sidefx.com
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> https://lists.sidefx.com:443/mailman/listinfo/sidefx-houdini-list 
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> _______________________________________________
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>          Sidefx-houdini-list mailing list
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>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> https://lists.sidefx.com:443/mailman/listinfo/sidefx-houdini-list 
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> _______________________________________________
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>          Sidefx-houdini-list mailing list
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>>>>>>>>>>>>>>
>>>>>>>>>>>>>> https://lists.sidefx.com:443/mailman/listinfo/sidefx-houdini-list 
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> _______________________________________________
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>          Sidefx-houdini-list mailing list
>>>>>>>>>>>>>>
>>>>>>>>>>>>>          Sidefx-houdini-list at sidefx.com
>>>>>>>>>>>>>
>>>>>>>>>>>>> https://lists.sidefx.com:443/mailman/listinfo/sidefx-houdini-list 
>>>>>>>>>>>>>
>>>>>>>>>>>>>
>>>>>>>>>>>>> _______________________________________________
>>>>>>>>>>>>>
>>>>>>>>>>>>>          Sidefx-houdini-list mailing list
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>>>>>>>>>>>>
>>>>>>>>>>>> https://lists.sidefx.com:443/mailman/listinfo/sidefx-houdini-list 
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>> _______________________________________________
>>>>>>>>>>>>
>>>>>>>>>>>>          Sidefx-houdini-list mailing list
>>>>>>>>>>>          Sidefx-houdini-list at sidefx.com
>>>>>>>>>>>
>>>>>>>>>>> https://lists.sidefx.com:443/mailman/listinfo/sidefx-houdini-list 
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>> _______________________________________________
>>>>>>>>>>>
>>>>>>>>>>>          Sidefx-houdini-list mailing list
>>>>>>>>>>          Sidefx-houdini-list at sidefx.com
>>>>>>>>>>
>>>>>>>>>> https://lists.sidefx.com:443/mailman/listinfo/sidefx-houdini-list 
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> _______________________________________________
>>>>>>>>>>
>>>>>>>>>          Sidefx-houdini-list mailing list
>>>>>>>>>          Sidefx-houdini-list at sidefx.com
>>>>>>>>>
>>>>>>>>> https://lists.sidefx.com:443/mailman/listinfo/sidefx-houdini-list
>>>>>>>>>
>>>>>>>>> _______________________________________________
>>>>>>>>>
>>>>>>>>          Sidefx-houdini-list mailing list
>>>>>>>>          Sidefx-houdini-list at sidefx.com
>>>>>>>>
>>>>>>>> https://lists.sidefx.com:443/mailman/listinfo/sidefx-houdini-list
>>>>>>>>
>>>>>>>> _______________________________________________
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>>>>>>>
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>>>>>>>
>>>>>>>          _______________________________________________
>>>>>>          Sidefx-houdini-list mailing list
>>>>>>          Sidefx-houdini-list at sidefx.com
>>>>>>
>>>>>> https://lists.sidefx.com:443/mailman/listinfo/sidefx-houdini-list
>>>>>>
>>>>>>
>>>>>
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