[Sidefx-houdini-list] houdini modeling?

François Duchesneau sidefx at trinix.ca
Tue May 12 08:05:48 EDT 2015

I wonder if the goal here is not to be able to set absolute value in a 
non procedural way. My understanding is while you're editing your points 
sometimes you want to say the selected ones go to 10 in Y and then the 
next selection go 5 in X, in architecture modeling for example.

The last thing you want is have an AttribWrangle and then conntinue your 
editing with another Edit Sop. If the Edit Sop had a toggle for World 
Space editing then you could use switch from one style to the other for 
the following operation.



> Also, if you want something as specific as setting the x component of 
> the P attribute to 10, it doesn't seem like a giant leap to say @P.x = 
> 10;

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