[Sidefx-houdini-list] animation editor questions

Tim Marinov tim.marinov at gmail.com
Tue Jul 28 20:17:59 EDT 2015


Also in order to change the type of curve to linear don't use the icon
button (Straight) but change it in the "Function" drop down menu from
bezier () to linear ().

On Tue, 28 Jul 2015 12:10 pm Nikita Musatov <not.a.whale at gmail.com> wrote:

> Wacom work nice with animation editor. Try drag vertical line on key frame
> (not central circle).
>
> On Tue, 28 Jul 2015 11:47 Zoran Arizanovic <zoran.arizanovic at gmail.com>
> wrote:
>
> > yeah might be
> > I always use mouse for 3d app and wacom for 2d paint processes
> > on last production build on win8.1 and basic mouse all work fine for keys
> > and editor
> >  try to replicate same problems with mouse
> > or on some other build /machine so you can narrow down the options
> >
> >
> > Zoran Arizanovic
> > LinkedIn <http://www.linkedin.com/pub/zoran-arizanovic/4/177/295>
> >
> >
> > On Tue, Jul 28, 2015 at 10:26 AM, Gerbrand Nel <g at cannonballbunny.com>
> > wrote:
> >
> > > Hi Zoran
> > > I'm using build 14.0.361
> > >
> > > Curve interpolation is fine if it stays linear, but every time I make a
> > > change, it pop back and my animation changes.
> > >
> > > Also on my side the middle mouse button pans the animation editor, it
> > > doesn't move the keyframes in time.
> > >
> > > This might be a wacom thing... My middle click doesn't work for
> painting
> > > either
> > > G
> > > On 27/07/2015 15:46, Zoran Arizanovic wrote:
> > >
> > >> shift key select them , highlight them with lmb
> > >> then with mmb move them
> > >> if you mmb handles on ends you can scale them
> > >> ctrl x and v copies and paste them on current time
> > >>
> > >> curve interpolation should work ok
> > >> what build and os are you on
> > >>
> > >>
> > >> Zoran Arizanovic
> > >> LinkedIn <http://www.linkedin.com/pub/zoran-arizanovic/4/177/295>
> > >>
> > >>
> > >>
> > >> On Mon, Jul 27, 2015 at 2:43 PM, Gerbrand Nel <g at cannonballbunny.com>
> > >> wrote:
> > >>
> > >>  Hey guys.
> > >>> I'm starting to do some animation in houdini, and I find the
> animation
> > >>> editor a pleasure to work with.
> > >>> A few things though.
> > >>> How do I move key frames in time? (left and right)
> > >>> At the moment I select them, and use the value ladder thingy, but I
> > would
> > >>> like to just move them in time, like I can move their values up and
> > down
> > >>> with the mouse.
> > >>> Is there a shortcut or setting I'm missing?
> > >>>
> > >>> Another thing that I'm battling with is changing the interpolation
> from
> > >>> spline to linear.
> > >>> I use the icons on the right of the editor, but they jump back to
> > spline
> > >>> whenever I change a value.
> > >>> Again.. what am I missing?
> > >>>
> > >>> Every once in a while I'll click something by mistake, and it breaks
> my
> > >>> animation.. like I lose it all and undo doesn't bring it back either.
> > >>> Some input would be appreciated
> > >>> Thanks
> > >>> G
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