[Sidefx-houdini-list] mesh from kinect

Edward Lam edward at sidefx.com
Wed Dec 30 08:49:28 EST 2015


Have you tried using the Point Cloud Iso SOP? It requires normals (some 
discussion on this here: 
http://forums.odforce.net/topic/13655-point-cloud-normals/ )

-Edward

On 30/12/2015 2:52 AM, Gerbrand Nel wrote:
> Hey guys
> I have a 3d point cloud from the microsoft kinect, and I would like to create a
> mesh from the points.
> At first I tried the addSOP but I couldn't figure out the right patern to get
> this working.
> Then I tried vdb from particles and particle fluid surface, but these gave me
> bloby looking surfaces.
> At the moment I'm using a copy sop to create a tiny grid on each point and then
> fuse them together.. this kinda works, but I would like to know if there is a
> way to just connect the points from the kinect, in a coherent way.
> The addSOP sounds like the right tool in the hands of someone with a clue, but
> I'm a noob.
> Some help would be awesome :)
> Thanks guys!
> G
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