[Sidefx-houdini-list] Looking for comparable tool

Barrick, Simon simon at primalpictures.com
Thu Apr 30 03:08:01 EDT 2015

I remember it.

I stopped supporting all that stuff though as python and Vex became more powerful.

It wasn't a very "intelligent" algorithm, it just look at pairs of triangles that shared an edge and if the edge was the longest one and the general "square-ness" of the pair was below a threshold it would remove it.

Python would now allow for that to be replicated pretty easily. I've not needed such a tool in a long time so never did it.


From: sidefx-houdini-list-bounces at sidefx.com <sidefx-houdini-list-bounces at sidefx.com> on behalf of Ken Ouellette <ken.ouellette at gmail.com>
Sent: 30 April 2015 00:40
To: sidefx-houdini-list at sidefx.com
Subject: [Sidefx-houdini-list] Looking for comparable tool

Anyone remember this?


>From Simon Barrick.....back in the day.

I looked on orbolt but couldn't find anything there doing the same.

Softimage seems to do a decent job on the model I have in question, Maya
just ignores it

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