[Sidefx-houdini-list] screen space pscale?
Anderson, Charles X. -ND
Charles.X.Anderson.-ND at disney.com
Wed Sep 24 13:47:18 EDT 2014
I need to be able to set pscale on some points so that they are always 1 pixel wide regardless of distance from camera. I've tried using a distance from camera times 1/x resolution, but it's not quite what I want. Maybe something shader based using the fliterstep function. Any ideas? Any ideas on how to treat a pixel not falling exactly on a pixel row or column? Shift it slightly perhaps? Should be simple but I'm just blanking out on this one. Any help is greatly appreciated.
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