[Sidefx-houdini-list] Houdini engine maya farm licensing
east.robert at gmail.com
Wed Sep 24 02:24:52 EDT 2014
That should be easy Dave just show them a nice pbr render ......
T: +61 0424648857
> On 24 Sep 2014, at 4:18 pm, dave brown <dayvbrown at gmail.com> wrote:
> Ah ok was hoping that wasn't the case,
> From memory hbatch licenses are now engine? Bit of a shame as it means the
> usability in maya is reduced without a pretty significant investment to
> fill a farm with those licenses just for image rendering :(
> must... convince... maya users... to use mantra...
> Thanks for following that up,
>> On Wed, Sep 24, 2014 at 3:56 PM, Owl <lwoyzarc at gmail.com> wrote:
>> Hi, Dave,
>> I beleave you need houdini engine license 495 usd
>>> On 24 Sep 2014 08:36, "dave brown" <dayvbrown at gmail.com> wrote:
>>> Hi gall,
>>> So can't seem to find this in the docs but anyone have experience on how
>>> maya files using otl's through houdini engine go on the farm?
>>> So say you're sending a bunch of geo to maya (for some reason) wrapped up
>>> in an otl, and that file needs to be rendered from maya, what licenses do
>>> you need to have available on your farm?
>>> Simple testing didn't seem to show up any obvious license usage but we're
>>> getting licensing errors. i know it requires a houdini license to run in
>>> maya but assumed you wouldn't need a full license for every machine on
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