[Sidefx-houdini-list] Houdini engine maya farm licensing

dave brown dayvbrown at gmail.com
Wed Sep 24 02:18:40 EDT 2014


Ah ok was hoping that wasn't the case,

>From memory hbatch licenses are now engine? Bit of a shame as it means the
usability in maya is reduced without a pretty significant investment to
fill a farm with those licenses just for image rendering :(

must... convince... maya users... to use mantra...

Thanks for following that up,

Dave.

On Wed, Sep 24, 2014 at 3:56 PM, Owl <lwoyzarc at gmail.com> wrote:

> Hi,  Dave,
> I beleave you need houdini engine license 495 usd
>
> http://www.sidefx.com/index.php?option=com_content&task=blogcategory&id=227&Itemid=381
> On 24 Sep 2014 08:36, "dave brown" <dayvbrown at gmail.com> wrote:
>
> > Hi gall,
> >
> > So can't seem to find this in the docs but anyone have experience on how
> > maya files using otl's through houdini engine go on the farm?
> >
> > So say you're sending a bunch of geo to maya (for some reason) wrapped up
> > in an otl, and that file needs to be rendered from maya, what licenses do
> > you need to have available on your farm?
> >
> > Simple testing didn't seem to show up any obvious license usage but we're
> > getting licensing errors. i know it requires a houdini license to run in
> > maya but assumed you wouldn't need a full license for every machine on
> the
> > farm...
> >
> > Cheers,
> >
> > Dave.
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