[Sidefx-houdini-list] Layered shaders in shop

Nick Deboar nick.deboar at gmail.com
Wed Sep 17 22:40:22 EDT 2014


That's the sort of enthusiasm i'm looking for!

In a renderman context, I thought I could have the layers as co-shaders,
and just import them into a single shader. Can't work out how to do
anything remotely like that in Vex/Mantra, but happy to entertain
suggestions.

Nicko

Nick Deboar
------------------------------
Lighting TD
http://light.nickdeboar.com

On Thu, Sep 18, 2014 at 12:07 PM, Matt Estela <matt.estela at gmail.com> wrote:

> +1000000
>
> On 18 September 2014 12:27, Nick Deboar <nick.deboar at gmail.com> wrote:
>
> > Hey Rob,
> >
> > We've got our own inhouse shader. Also, it would be nice to maybe layer
> > more than two shaders, and of different shader types.
> >
> > Ta,
> >
> > Nick
> >
> > Nick Deboar
> > ------------------------------
> > Lighting TD
> > http://light.nickdeboar.com
> >
> > On Thu, Sep 18, 2014 at 11:54 AM, Rob East <east.robert at gmail.com>
> wrote:
> >
> > > Hi,
> > >      On the orbolt store there is an excellent pbr layered shader
> that's
> > > artist friendly. The commercial version  is open so you can roll your
> own
> > > version.
> > >
> > > Rob
> > >
> > >
> > >
> > > Robert East
> > > T: +61 0424648857
> > > W: www.circusmonkey.com.au
> > > Sydney Australia
> > >
> > > From iPhone
> > >
> > >
> > >
> > >
> > >
> > > > On 18 Sep 2014, at 12:01 pm, Nick Deboar <nick.deboar at gmail.com>
> > wrote:
> > > >
> > > > Hey,
> > > >
> > > > Is there anyway to layer shaders in shop (not vop)?
> > > >
> > > > We rather stay away from vops, it means we need to create a new
> shader
> > > > everytime we want to layer something, and being able mix and match
> > > > different shaders is much more flexible. Also, having two materials
> in
> > > one
> > > > shop node ends in a a messy front end gui, loads of parameters to
> > > promote,
> > > > we rather artists not deal with vops.
> > > >
> > > > Thanks,
> > > >
> > > > Nick Deboar
> > > > ------------------------------
> > > > Lighting TD
> > > > http://light.nickdeboar.com
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