[Sidefx-houdini-list] Layered shaders in shop

Nick Deboar nick.deboar at gmail.com
Wed Sep 17 22:27:38 EDT 2014


Hey Rob,

We've got our own inhouse shader. Also, it would be nice to maybe layer
more than two shaders, and of different shader types.

Ta,

Nick

Nick Deboar
------------------------------
Lighting TD
http://light.nickdeboar.com

On Thu, Sep 18, 2014 at 11:54 AM, Rob East <east.robert at gmail.com> wrote:

> Hi,
>      On the orbolt store there is an excellent pbr layered shader that's
> artist friendly. The commercial version  is open so you can roll your own
> version.
>
> Rob
>
>
>
> Robert East
> T: +61 0424648857
> W: www.circusmonkey.com.au
> Sydney Australia
>
> From iPhone
>
>
>
>
>
> > On 18 Sep 2014, at 12:01 pm, Nick Deboar <nick.deboar at gmail.com> wrote:
> >
> > Hey,
> >
> > Is there anyway to layer shaders in shop (not vop)?
> >
> > We rather stay away from vops, it means we need to create a new shader
> > everytime we want to layer something, and being able mix and match
> > different shaders is much more flexible. Also, having two materials in
> one
> > shop node ends in a a messy front end gui, loads of parameters to
> promote,
> > we rather artists not deal with vops.
> >
> > Thanks,
> >
> > Nick Deboar
> > ------------------------------
> > Lighting TD
> > http://light.nickdeboar.com
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