[Sidefx-houdini-list] packed object freeze

Nikita Musatov not.a.whale at gmail.com
Wed Sep 3 15:16:16 EDT 2014


I think want to be:
@v.y *=0.5;
@w.y *=0.5:
On 3 Sep 2014 22:43, "Michael Dunkley" <mdunkley at gmail.com> wrote:

> You could try a mult down on the v and w (angular vel, if memory
> serves) so that it acts over time.  I think in the past i've done a
> point wrangle with something like:
>
> v at v *= .5;
> v at w *= .5;
>
> On Wed, Sep 3, 2014 at 2:38 PM, Zoran Arizanovic
> <zoran.arizanovic at gmail.com> wrote:
> > Hi
> > thanks for advice
> >
> > part of the problem was that i created network manually and didnt enter
> > pivot expression on rbd obj
> > but even so after that and  raising their density they are a bit jittery
> >
> > much better though
> >
> > I have freeze with active state after certain frame in sop solver
> > is thee any way to do this more gradually so we dont see sudden stop at
> all?
> >
> > Thanks
> >
> > Zoran Arizanovic
> >
> > http://zoranarizanovic.blogspot.com/
> > LinkedIn <http://www.linkedin.com/pub/zoran-arizanovic/4/177/295>
> > vfx reel : http://vimeo.com/28605448
> > http://www.imdb.com/name/nm2902303/
> >
> >
> > On Wed, Sep 3, 2014 at 7:40 PM, Michael Dunkley <mdunkley at gmail.com>
> wrote:
> >
> >> Hi Zoran, Could you try a sop solver that will manually turn down the
> >> v and w attribute values when certain conditions are met?
> >>
> >> On Wed, Sep 3, 2014 at 1:31 PM, zhang xiao <zhangxiao6776 at gmail.com>
> >> wrote:
> >> > hi, Zoran, if nothing works, do it with timeshift on pack geo, i know
> >> it's
> >> > a hack, but sometimes that's the only way to go.
> >> >
> >> >
> >> > On Wed, Sep 3, 2014 at 8:28 AM, Zoran Arizanovic <
> >> zoran.arizanovic at gmail.com
> >> >> wrote:
> >> >
> >> >> Hi
> >> >> what is the current solution for freezing constrained packed obj
> >> >> I tried all possible
> >> >> described here http://forums.odforce
> >> >> .net/topic/20776-how-to-freeze-bullet-objects/
> >> >>
> >> >> and some wooden shards just keep on dancing :(
> >> >>
> >> >> I tried adding air field pop etc. nothing helps
> >> >>
> >> >> of course on rbd solver auto freeze works well as expected
> >> >>
> >> >> rbd packed >bullet> lin and ang threshold dont change a thing
> >> >>
> >> >> sampling on bullet also not and dop as well
> >> >>
> >> >> before i jump from the window i need some solution for this :)
> >> >>
> >> >> thanks
> >> >>
> >> >> Zoran Arizanovic
> >> >>
> >> >> http://zoranarizanovic.blogspot.com/
> >> >> LinkedIn <http://www.linkedin.com/pub/zoran-arizanovic/4/177/295>
> >> >> vfx reel : http://vimeo.com/28605448
> >> >> http://www.imdb.com/name/nm2902303/
> >> >> _______________________________________________
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> >> >>
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