[Sidefx-houdini-list] Push to undo Stack

Edward Lam edward at sidefx.com
Sun May 25 02:37:05 EDT 2014


I would suspect that your undo stack probably reached its memory limit and
got thrown away. Try multiplying your undo stack limit by 10 or 100.

-Edward

On Sat, May 24, 2014 11:54, Alvaro Castaneda wrote:
> I'm setting a bunch of keyframes on all parameters of an object
> and some how that is not been passed to the undo stack, I guess is because
> been done inside a function maybe
>
>
> On Sat, May 24, 2014 at 3:18 AM, Pavel Kovalenko
> <pavel at oneanimation.com>wrote:
>
>> What does your script do? I ask because actions of scriot like appear in
>> Undo history list.
>>
>>
>> > *n = hou.node("/obj").createNode("geo")n.parm("tx").set(42)*
>> >
>>
>> Anyway, take a look at *hou.undos* module:
>> http://www.sidefx.com/docs/houdini13.0/hom/hou/undos
>>
>>
>> On 24 May 2014 05:36, Alvaro Castaneda <varomix at gmail.com> wrote:
>>
>> > Hey guys
>> > I'm doing a few python scripts and I found out that when I execute
>> some
>> > actions I can't undo them
>> >
>> > so, is there a way to push that stuff to the undo stack manually?
>> >
>> > thanks
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