[Sidefx-houdini-list] Motion DOP Rotation

Vincent Fortin vfortin at gmail.com
Fri Mar 28 15:06:54 EDT 2014

Hello Houdinists,

Can someone refresh my memory about how to convert the orient attribute in
Specifically I want to use the Motion DOP to animate RBD Fracture Objects
on points.
So far I've got:

Position = P-pivot
Pivot = pivot
Rotation = ???

Or am I better off doing the quat>euler conversion in a VOPSOP and write
into a new attribute?



More information about the Sidefx-houdini-list mailing list