[Sidefx-houdini-list] Static Boost.Python on Windows

Andrew Lyons tstexture at gmail.com
Fri Mar 28 00:56:05 EDT 2014


You could also try having Houdini point at the windows system Python
executable, and building against that.  Set the PYTHON_HOME variable to do
that.
On Mar 27, 2014 9:16 AM, "Frederic Servant" <frederic.servant at gmail.com>
wrote:

> Yeah, so it should work, no? It's the same version as the one you guys use
> to compile the Python that ships with Houdini, right?
>
>
> On Thu, Mar 27, 2014 at 1:13 PM, Edward Lam <edward at sidefx.com> wrote:
>
> > On 26/03/2014 5:30 PM, Frederic Servant wrote:
> >
> >> My one says: Microsoft (R) C/C++ Optimizing Compiler Version
> >> 15.00.30729.01
> >> for x64
> >>
> >
> > This is VC9, aka Visual Studio 2008. Unfortunately, Microsoft has a wide
> > array of version numbers for every component. "2008" is the release of
> > their Visual Studio suite, which ships with the Visual C++ 9.0 toolset,
> > which comes with C++ compiler version 15.
> >
> > See also:
> > - http://stackoverflow.com/a/11754628
> > - http://support.microsoft.com/kb/2019667
> > - http://www.sidefx.com/docs/hdk13.0/_h_d_k__intro__
> > getting_started.html#HDK_Intro_Compiling_Intro_Windows
> >
> > Best Regards,
> >
> > -Edward
> >
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> >
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