[Sidefx-houdini-list] Static Boost.Python on Windows

Andrew Lyons tstexture at gmail.com
Wed Mar 26 12:05:04 EDT 2014

Some random thoughts:
- Are the dll's and .pyd files in the same directory (in the PYTHON_PATH)
as the .py and .pyc files?
- are you building with the same version of boost that Houdini ships with?
- which python did you build against? The one Houdini ships with - or a
system python? (Check Python environment?)
I built PIL recently on windows (with mingw) and that worked. Not exactly
sure if these apply to a boost.python build though...
Good Luck!

On 18 March 2014 18:54, Frederic Servant <frederic.servant at gmail.com> wrote:

> Hi,
> Sorry for the lame question, but I'm out of ideas.
> As anybody succeeded in creating a python module with a static Boost.Python
> on Windows and import it in Houdini?
> It works fine on Linux (and I suspect on OSX) but on Windows I'm getting
> this error when I import my module in Hython or in the Houdini Python
> shell:
> ImportError: DLL load failed: Invalid access to memory location
> Surely I must be missing something silly, does it ring a bell for anybody?
> Cheers,
> --
> Fred
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Andrew D Lyons | Software Engineer | http://www.linkedin.com/in/tstex

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