[Sidefx-houdini-list] Resolving path names

Sandy Sutherland sandy at sunrise.co.za
Wed Feb 5 05:56:33 EST 2014

Thanks a ton Andrew - I think this may well help a lot.



On 2014/02/05 12:12 PM, Andrew Lyons wrote:
> Thankyou android for converting parm to park. You know better...
> On Feb 5, 2014 2:10 AM, "Andrew Lyons" <tstexture at gmail.com> wrote:
>> One of the challenges with baking is that you typically want to expand
>> everything - except $F variants. Often that means you need to do your own
>> explicit variable substitution on the unexpanded path.
>> http://www.sidefx.com/docs/houdini13.0/hom/hou/Parm#unexpandedString
>> As far as getting all instances of a node, this works:
>> http://www.houdinitoolbox.com/houdini.php?asset=47
>> And this can be useful:
>> http://www.sidefx.com/docs/houdini11.1/hom/hou/Node#recursiveGlob
>> Then usually getting any park that is a string template type, and which
>> contains the letters "ile" will get you the file paths parks to be baked.
>> Cheers
>> On Feb 4, 2014 10:42 PM, "Sandy Sutherland" <sandy at sunrise.co.za> wrote:
>>> Hi Steven,
>>> I did think of this, but I am going to be setting up a dynamic user
>>> set-up here,where production will populate a DB with user info - what
>>> job/shot/department etc.  they are going to be working in - then the user
>>> login will setup the env vars so that the Software knows where it should be
>>> in the filesystem.  Planning to avoid all navigating through folders.  So
>>> this means it will be different for each user and will then not work at all
>>> with preset variables on the farm.
>>> I will check out your 'for now' tips as that is exactly the direction I
>>> need to go in.
>>> Many thanks
>>> Cheers
>>> Sandy
>>> On 2014/02/04 7:17 PM, steven ong wrote:

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