[Sidefx-houdini-list] Resolving path names

Sandy Sutherland sandy at sunrise.co.za
Tue Feb 4 10:34:49 EST 2014

Hello all,

Apologies in advance for the noob question, but we have just got Houdini 
in to the pipeline here and I am trying to get my head around some 
issues to submit to the render farm.

Our Lead lighter has setup a nice method for paths that automatically 
fills in sections depending on shot,version, output node etc... which 
when submitted to the farm causes some chaos.

I want to have a tool that resolves all paths before submitting -will 
eventually become part of a submitter tool.

I have found that -

sspath = hou.parm('/out/main/soho_diskfile').eval()
print sspath

gives me a nice usable path - but I am struggling to find how to set 
that back to the parm.

Also I would like to iterate through the scene from '/' and find all 
paths including cache and texture paths and do the same thing.

Can anyone please point me in the right direction to do this?

Many thanks



Sandy Sutherland
CG Supervisor

Sunrise Productions
Unit B4 Westlake Square
Westlake 7945
Cape Town, South Africa

More information about the Sidefx-houdini-list mailing list