[Sidefx-houdini-list] Resolving path names
sandy at sunrise.co.za
Tue Feb 4 10:34:49 EST 2014
Apologies in advance for the noob question, but we have just got Houdini
in to the pipeline here and I am trying to get my head around some
issues to submit to the render farm.
Our Lead lighter has setup a nice method for paths that automatically
fills in sections depending on shot,version, output node etc... which
when submitted to the farm causes some chaos.
I want to have a tool that resolves all paths before submitting -will
eventually become part of a submitter tool.
I have found that -
sspath = hou.parm('/out/main/soho_diskfile').eval()
gives me a nice usable path - but I am struggling to find how to set
that back to the parm.
Also I would like to iterate through the scene from '/' and find all
paths including cache and texture paths and do the same thing.
Can anyone please point me in the right direction to do this?
Unit B4 Westlake Square
Cape Town, South Africa
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