[Sidefx-houdini-list] HtoA sneak peek at FMX

Simon Barrick simon at primalpictures.com
Thu Apr 17 10:04:05 EDT 2014


Get into Unity man,  Houdini is hooking up with them with its Houdini Engine


-----Original Message-----
From: sidefx-houdini-list-bounces at sidefx.com [mailto:sidefx-houdini-list-bounces at sidefx.com] On Behalf Of JUSTIN REEVES
Sent: 17 April 2014 14:59
To: sidefx-houdini-list at sidefx.com
Subject: Re: [Sidefx-houdini-list] HtoA sneak peek at FMX

I need to Dl the latest and greatest, i like staying caught up on H, its the best, its funny seeing other software copying H, its every where. I have a 12 year old son and have been trying to learn and teach him UDK, and now Unreal Engine 4, and its funny to see the non-linear node based system of H implimented, and now in Unreal 4 , its every where in the program, similar to H, makes me laugh, been devoting a lot of time to game development to teach my son, cause thats what he want to do, so havent messed with H for ever, and 3DMAX pretty much lives in Unreal, so its extremely hard when I want to use H, but integration with unreal and MAX compared to H, no comparison. Sucks but H has its niche, and i love it, most powerful software Ive ever used. Hands down.

Justin Reeves

> Date: Thu, 17 Apr 2014 09:42:54 -0400
> From: sidefx at trinix.ca
> To: sidefx-houdini-list at sidefx.com
> Subject: Re: [Sidefx-houdini-list] HtoA sneak peek at FMX
> 
> Yeah, a lot has been done since H7.
> 
> Fortunately you might not have to learn all of those features because 
> SideFx is working on a device using the MRI technology that will catch 
> the magnetic waves from your brain and will translate that into 
> concepts right inside Houdini.
> 
> There won't be any need to learn how to do a specific task but instead 
> you will tell what task to do to Houdini. The downside of it is even 
> your grandma will be able to do VFX.
> 
> Ok ok, I'm kidding. I hope I made you dream for a moment. There's 
> nothing that exciting but I started with H8 and believe me there's a 
> ton of stuff that has been added so far and it's lots of fun :) Check it out!
> 
> Cheers
> 
> JUSTIN REEVES wrote:
> > WOW Its way to early, HAHAHA, I thought your original post said 
> > "Android" not "Arnold" I was like, WTF , Are their that many people that want to run H on a portable device. haha I think Ill go back to sleep now. :) I havent been out of the game long enough to not know Arnold, haha, Even though i used Houdini from H4-H7 So its changed ALOT!
> >
> > Justin Reeves
> >
> >   
> >> Date: Thu, 17 Apr 2014 09:19:02 -0400
> >> From: sidefx at trinix.ca
> >> To: sidefx-houdini-list at sidefx.com
> >> Subject: Re: [Sidefx-houdini-list] HtoA sneak peek at FMX
> >>
> >> It's to be able to render with Arnold renderer from Houdini. It 
> >> translates Houdini information into the format Arnold can read to 
> >> render similar to what you have to do with RenderMan or other renderers.
> >>
> >> JUSTIN REEVES wrote:
> >>     
> >>> Well catch me up, whats the purpose of H on A.
> >>>
> >>>
> >>> Justin Reeves
> >>>
> >>>   
> >>>       
> >>>> From: frederic.servant at gmail.com
> >>>> Date: Thu, 17 Apr 2014 13:39:22 +0100
> >>>> To: sidefx-houdini-list at sidefx.com
> >>>> Subject: Re: [Sidefx-houdini-list] HtoA sneak peek at FMX
> >>>>
> >>>> On Thu, Apr 17, 2014 at 1:11 PM, JUSTIN REEVES <jreeves16 at msn.com> wrote:
> >>>>
> >>>>     
> >>>>         
> >>>>> I havent been in the Houdini, heck computer world for a couple 
> >>>>> years no
> >>>>>       
> >>>>>           
> >>>> No doubt :)
> >>>>
> >>>> It's Arnold not Android. It's a renderer, like Mantra. Have a 
> >>>> look here https://www.solidangle.com if you want to check it out.
> >>>> --
> >>>> Fred
> >>>> _______________________________________________
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> >>>>     
> >>>>         
> >>>  		 	   		  
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