[Sidefx-houdini-list] Fast moving smoke?
jclark2900 at gmail.com
Thu Nov 14 12:30:37 EST 2013
this should help get you part way there. I agree, it would be awesome for
something like this to be a standard setup!
On Thu, Nov 14, 2013 at 9:18 AM, Craig Hoffman <craigleehoffman at aol.com>wrote:
> Hi everyone,
> I am struggling to make a super fast moving object leave a nice smooth
> smoke trail using Pyro FX smoke- think something like a jet leaving an
> exhaust trail.
> Are there any good hints to make this work reasonably fast without leaving
> behind discreet puffs or just brute forcing it with DOP substeps?
> Also, I think it would be great if Sidefx made a Pyro Shelf tool that
> works well for fast moving objects since right out of the box none of the
> tools seem to be able to handle that well. And it is really hard to find
> information on the proper way to set container resizing or utilize velocity
> from the source in an expected manner for fast moving objects
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