[Sidefx-houdini-list] Fast moving smoke?

jacob clark jclark2900 at gmail.com
Thu Nov 14 12:30:37 EST 2013


Hey Craig,

 this should help get you part way there. I agree, it would be awesome for
something like this to be a standard setup!

http://forums.odforce.net/index.php?/topic/17266-smoke-trail-on-path/
http://vimeo.com/61015448


On Thu, Nov 14, 2013 at 9:18 AM, Craig Hoffman <craigleehoffman at aol.com>wrote:

>
>
> Hi everyone,
>
> I am struggling to make a super fast moving object leave a nice smooth
> smoke trail using Pyro FX smoke- think something like a jet leaving an
> exhaust trail.
>
> Are there any good hints to make this work reasonably fast without leaving
> behind discreet puffs or just brute forcing it with DOP substeps?
>
>
> Also, I think it would be great if Sidefx made a Pyro Shelf tool that
> works well for fast moving objects since right out of the box none of the
> tools seem to be able to handle that well.  And it is really hard to find
> information on the proper way to set container resizing or utilize velocity
> from the source in an expected manner for fast moving objects
>
> Thanks,
> Craig
> _______________________________________________
> Sidefx-houdini-list mailing list
> Sidefx-houdini-list at sidefx.com
> https://lists.sidefx.com:443/mailman/listinfo/sidefx-houdini-list
>



More information about the Sidefx-houdini-list mailing list