[Sidefx-houdini-list] Cloth H12 in Production

Alvaro Castaneda varomix at gmail.com
Wed Mar 6 00:23:28 EST 2013


Hey Brian
if you haven't seen this you might want to take a look
is recent and has lots of stuff

*Masterclass Cloth*
http://www.sidefx.com/index.php?option=com_content&task=view&id=2406&Itemid=166

cheers


    .:varomix:.
MIX Studio
3D Artist/Generalist TD
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On Tue, Mar 5, 2013 at 9:50 PM, Brian Goodwin <brian.r.goodwin at gmail.com>wrote:

> Hey all
>
> I'm trying to achieve very simple deformation where a character needs to
> deform a digital set, around 10-20k poly mesh and I'd like to be
> plasticity.
>
> All the example files point me in the direction of its usability but I was
> wondering if anyone could provide some insight into where Houdini Cloth has
> been used in production.
>
> I haven't used cloth since H10, and I was wondering are people using H12
> Cloth for this sort of thing ?
>
> Perhaps any do's and dont's?
>
> Some sim length times etc?
>
> Thanks in advance.
>
>
> Brian Goodwin
>
> Lead FX TD
> Weta Digital
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